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MCP

unity-mcp-plugin

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Unity MCP Plugin (UPM) — Editor bridge for AI-assisted game development. Enables Claude, Cursor & MCP-compatible AI to control Unity Editor with 268 tools: scenes, GameObjects, components, builds, profiling, Shader Graph, Amplify Shader Editor, terrain, physics, NavMesh & more. Free & open source.

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A Unity Editor UPM plugin that exposes hundreds of editor operations through an MCP bridge, allowing AI clients such as Claude and Cursor to author scenes, manage assets, run tests, build, profile, and coordinate multiple editor instances. Requires the companion MCP server.

Use Cases

Control Unity Editor from MCP-compatible AI clientsCreate and modify scenes, GameObjects, and componentsInspect project assets and compilation errorsRun tests and buildsProfile projects and inspect editor activityCoordinate multiple agents across Unity editor instancesAutomate multiplayer test scenarios

Built With

Language
C#
Frameworks
Unity · Model Context Protocol

Tags

Unity · MCP · game development · editor automation · AI-assisted development · scene authoring · multi-agent · build automation · profiling · multiplayer